Files
InnkeeperBot/autoCreate.go
2023-06-27 21:16:10 +02:00

147 lines
4.5 KiB
Go

// InnkeeperBot, a bot to create and manage custom channels
// Copyright (C) 2020-2021 Matteo Schiff
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
package main
import (
"github.com/bwmarrin/discordgo"
)
var newChannelEndpoint = make(map[string]*discordgo.Channel)
var createdChannels = make(map[string]map[string][]string)
var categoryName = "Gaming🎮"
func initChannels(s *discordgo.Session, guildID string) {
log.Debugf("Preparing guild %s for automatic channel management", guildID)
category := searchChannel(s, guildID, categoryName, "")
if category == nil {
log.Errorf("Cannot find category %s in guild %s", categoryName, guildID)
return
}
deleteAllChannelsUnderCategory(s, guildID, category.ID)
createNewChannelEndpoint(s, guildID, category.ID)
createdChannels[guildID] = make(map[string][]string)
}
func createNewChannelEndpoint(s *discordgo.Session, guildID string, channelParent string) {
newChannelData := discordgo.GuildChannelCreateData{
Name: "Crea nuovo canale",
Type: discordgo.ChannelTypeGuildVoice,
ParentID: channelParent}
var err error
newChannelEndpoint[guildID], err = s.GuildChannelCreateComplex(guildID, newChannelData)
if err != nil {
log.Errorf("Cannot create channel with name %s in guild %s. This guild is in a corrupted state", newChannelData.Name, guildID)
return
}
log.Debugf("Created channel with name %s in guild %s", newChannelData.Name, guildID)
}
func createNewChannel(s *discordgo.Session, vs *discordgo.VoiceStateUpdate) {
category := searchChannel(s, vs.GuildID, categoryName, "")
if category == nil {
log.Errorf("Cannot find category %s in guild %s", categoryName, vs.GuildID)
return
}
channelName := getActivity(s.State, vs.GuildID, vs.UserID)
editChannelData := discordgo.ChannelEdit{Name: channelName}
_, err := s.ChannelEdit(vs.ChannelID, &editChannelData)
if err != nil {
log.Errorf("Cannot rename channel %s with new name %s in guild %s", vs.ChannelID, channelName, vs.GuildID)
return
}
createdChannels[vs.GuildID][vs.ChannelID] = []string{vs.UserID}
log.Debugf("Renamed channel %s to %s in guild %s", vs.ChannelID, channelName, vs.GuildID)
createNewChannelEndpoint(s, vs.GuildID, category.ID)
}
func removeUserFromChannels(s *discordgo.Session, vs *discordgo.VoiceStateUpdate) {
for channelID, channel := range createdChannels[vs.GuildID] {
index := contains(channel, vs.UserID)
if index != -1 {
if len(channel) == 1 {
_, err := s.ChannelDelete(channelID)
if err != nil {
log.Errorf("Cannot delete channel %s in guild %s", channelID, vs.GuildID)
} else {
log.Debugf("Channel %s deleted in guild %s", channelID, vs.GuildID)
delete(createdChannels[vs.GuildID], channelID)
}
} else {
createdChannels[vs.GuildID][channelID] = remove(channel, index)
}
}
}
}
func updateChannelName(s *discordgo.Session, guildID string, channelID string) {
programs := make(map[string]int)
for _, userID := range createdChannels[guildID][channelID] {
programs[getActivity(s.State, guildID, userID)] += 1
}
max := -1
name := "Stanza"
for program, count := range programs {
if count > max {
max = count
name = program
}
}
channel, err := s.Channel(channelID)
if err != nil {
log.Errorf("Channel %s not found in guild %s", channelID, guildID)
return
}
oldName := channel.Name
if oldName == name {
return
}
editChannelData := discordgo.ChannelEdit{Name: name}
_, err = s.ChannelEdit(channelID, &editChannelData)
if err != nil {
log.Errorf("Cannot rename channel %s with new name %s in guild %s", channelID, name, guildID)
}
log.Debugf("Renamed channel %s from %s to %s in guild %s", channelID, oldName, name, guildID)
}
func getActivity(st *discordgo.State, guildID string, userID string) string {
presence, err := st.Presence(guildID, userID)
if err != nil || len(presence.Activities) == 0 {
return "Stanza"
}
return presence.Activities[len(presence.Activities)-1].Name
}