// Laboratorio 8 - Esercizio 3 - AssetList.h // Matteo Schiff - s295565 #ifndef ASSETLIST_DEFINED #define ASSETLIST_DEFINED #include "Asset.h" typedef struct assetList *AssetList; AssetList AssetListCreate(); void AssetListFree(AssetList al); void AssetListInsert(AssetList al, Asset asset); Asset * AssetListGet(AssetList al, int index); Asset * AssetListSearch(AssetList al, char * query); void AssetListPrint(AssetList al); int AssetListLength(AssetList al); #endif