85 lines
2.5 KiB
Go
85 lines
2.5 KiB
Go
// InnkeeperBot, a bot to create and manage custom channels
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// Copyright (C) 2020-2021 Matteo Schiff
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package main
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import (
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"github.com/bwmarrin/discordgo"
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)
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var newChannelEndpoint = make(map[string]*discordgo.Channel)
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var createdChannels = make(map[string]map[string][]string)
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var categoryName = "Gaming🎮"
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func initChannels(s *discordgo.Session, guildID string) {
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category := searchChannel(s, guildID, categoryName, "")
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if category == nil {
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return
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}
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deleteAllChannelsUnderCategory(s, guildID, category.ID)
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createNewChannelEndpoint(s, guildID)
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createdChannels[guildID] = make(map[string][]string)
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}
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func createNewChannelEndpoint(s *discordgo.Session, guildID string) {
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category := searchChannel(s, guildID, categoryName, "")
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if category == nil {
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return
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}
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newChannelData := discordgo.GuildChannelCreateData{
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Name: "Crea nuovo canale",
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Type: discordgo.ChannelTypeGuildVoice,
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ParentID: category.ID}
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newChannelEndpoint[guildID], _ = s.GuildChannelCreateComplex(guildID, newChannelData)
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}
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func createNewChannel(s *discordgo.Session, vs *discordgo.VoiceStateUpdate) {
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channelName := getActivity(s.State, vs.GuildID, vs.UserID)
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s.ChannelEdit(vs.ChannelID, channelName)
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createdChannels[vs.GuildID][vs.ChannelID] = []string{vs.UserID}
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createNewChannelEndpoint(s, vs.GuildID)
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}
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func removeUserFromChannels(s *discordgo.Session, vs *discordgo.VoiceStateUpdate) {
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for channelID, channel := range createdChannels[vs.GuildID] {
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index := contains(channel, vs.UserID)
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if index != -1 {
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if len(channel) == 1 {
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s.ChannelDelete(channelID)
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} else {
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createdChannels[vs.GuildID][channelID] = remove(channel, index)
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}
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}
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}
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}
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func getActivity(st *discordgo.State, guildID string, userID string) string {
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presence, err := st.Presence(guildID, userID)
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if err != nil || len(presence.Activities) == 0 {
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return "Stanza"
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}
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return presence.Activities[len(presence.Activities)-1].Name
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}
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